Home > Error While > Error While Parsing Arguments Maya

Error While Parsing Arguments Maya


for the most part I think everyone that gets that message now just calls it a "FEATURE" and ignores it and preys their scene file is not corrupted. But I'll let you know if I think it might be something... New Post Related Content Search the Autodesk Knowledge Network for more content. Offline / Send Message gilesruscoe April 2012 Right, straight away another issue haha. this contact form

Each asset has Forums, Feature Requests, Bugs, Reviews and more. Ask the community. I had over 40 backup copies of a job I spent days on and every one was corrupted and so I lost all my work! and yes SheepFactory i m not use to with this thing but from next time i ll keep that in my mind..........

Error While Parsing Arguments Mel

ArtStation: http://gilesruscoe.artstation.com/ Offline / Send Message MoP polycounter lvl 11 April 2012 I might be way off here (it's been a while since I've been elbow-deep in MEL, as it were), I used Maya since version 1.0 and I had no major issues until the 2010 release. How would i go about doing that? 0 · Share on TwitterLife's too short for rendering. Follow Us On: Facebook Twitter Google+ The CGSociety The CGSociety is the most respected and accessible global organization for creative digital artists.

Some code ... So by making a global proc, everything within it becomes global too, so to speak? At each iteration of the ‘Populate' procedure, a tree species from the list should be randomly selected and used to generate and place each new object." While i've gotten most of obviously not all the cubes will have the same name and there is also 3 types of objects eventually.

Like I said I am new to scripting this is only my second script that I have made which isnt from a tutorial any help would be greatly appreciated. This is what i have so far, met another problem though. /////////////// global string $Density; global string $Area; window -title "Giles Tree Gen V 0.1" -iconName "Tree Gen" -widthHeight 300 300; I was hoping to be able to do something like this, but you can only have one -dragCommand per slider it seems, any ideas? http://www.3dbuzz.com/forum/threads/190710-Error-Error-while-parsing-arguments-How-can-I-unlock-nodes Bref, même en rentrant bien cette commande maya persiste à me mettre: "// Error: line 1: Error while parsing arguments" ...

Offline / Send Message gilesruscoe April 2012 Ah right, yes i do remember my teacher saying something about that issue with maya Here's the script thus far: global string $Density; global Username Password Register Forgot Password CreativeCrash Marketplace All Marketplace 3D Models 3D Textures 3D Motion Data Files Training Videos How it works Sell your assets Software Sections 3d 3dsmaxaliasbody paintcinema4dmayarendermansoftimagexsizbrush 2d In order to get the percentages to not go over 100 i need to be able to control the value of the other two sliders while one is being moved. It's coming up with invalid use of rand command.

Error Line 1 Error While Parsing Arguments

Convex polygon intersection (check triangle against triangle) http://gamemath.com/2011/09/detecting-whether-two-convex-polygons-overlap/ 0 · Share on Twitterwww.dennylindberg.com - rigger, animator, programmer Offline / Send Message gilesruscoe April 2012 My script works by using vertex positions Our platform allows you to sell your assets as well as manage and communicate with your users. Error While Parsing Arguments Mel what color is the attr channel? Error While Parsing Arguments Maya 2016 So be careful with defining test variables in the MEL window, you might get weird results.

You can actually name the window elements and they are global in a sense so you can query them in other procs. weblink bjbgPosté le 06-05-2012à15:25:23Ok j'ai tout essayé, mais le problème persiste. Offline / Send Message gilesruscoe April 2012 Wow, thanks so much for that! Let me know if you want more clarification on stuff. 0 · Share on TwitterTechnical Artist at Ubisoft Toronto.

This is more of a general good programming practice and is good to keep in a variable to access later, also helps when bug finding. you could just store the vertex positions that you have used something like //OUTSIDE OF FOR LOOP// float $vertexList[]; //Inside FOR LOOP// $vertexList[size($vertexList)] = pPlane1.vtx[$randomNumber1]; Sucks that mel doesnt have push/pop Gotcha! http://smartphpstatistics.com/error-while/error-line-762-error-while-parsing-arguments.html bjbgPosté le 30-04-2012à16:10:04Nan en fait dans la commande "hypershade -a "NOM_DU_SHADER";" le S du "shade" n'était pas en majuscule.

Thanks a lot i'l try to implement it in a min. 0 · Share on TwitterLife's too short for rendering. Je ne sais plus quoi faire... Currently: pineSlider -> dragCommand -> Modify Pine You want: oakSlider -> dragCommand -> Modify Pine 0 · Share on Twitterwww.dennylindberg.com - rigger, animator, programmer Offline / Send Message MoP polycounter lvl

All of those control names (Oak, Pine etc) seem like they should be handled differently so that you can actually reference the values to/from them properly.

Prompt them about this with text. We encourage you to begin learning on Pluralsight, where you have access to 5,000+ courses and can take advantage of new platform features that measure your skills and make learning a Autodesk for the love of god STOP! Ill be gone later today but will check back tomorrow.

For instance: You have assigned 94% of the Total Tree Population. If you have code that gives you source errors, look for the specific part raising that error. A quick way to check would be to store the vertices used in another array and see if the two match up, if not make tree else generate new number. his comment is here Plus one line of code Also stored in a variable for further use polyPlane -name "placementHelper"; setAttr polyPlane1.subdivisionsWidth $v; setAttr polyPlane1.subdivisionsHeight $v; setAttr polyPlane1.width $scale; setAttr polyPlane1.height $scale; } { //removed

It is exactly the same with your screen shot. View our Training Library here

Autodesk SimplyMaya YouTube SimplyLightwave SimplyMaya Google+ Need help? string $placementHelper[] = `polyPlane -w $scale -h $scale -sx $density -sy $density -ax 0 1 0 -cuv 2 -ch 1`; int $vertexCount[] = `polyEvaluate -v $placementHelper`; int $randomNumber1 = `rand $vertexCount[0]`; If you're okay with integers then it doesn't matter, MEL is forgiving when converting some datatypes.

Just store it with the ls -sl command in a variable and you can use it anywhere within the scope. Est ce que la manip marche dans un nouveau fichier ? Find More Posts by ctbram « Previous Thread | Next Thread » Thread Tools Show Printable Version Email this Page About Us A little bit about who we are People we Thread Tools 30-08-2012, 09:08 AM #1 digitalone Registered User Join Date: May 2012 Posts: 31 Thanks: 6 Thanked 2 Times in 2 Posts Error Message Hi, whenever i open