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Error Initializing Output Device


Aksen, Dec 13, 2014 #8 (You must log in or sign up to reply here.) Show Ignored Content Your name or email address: Do you already have an account? Especially the audio settings, they can really stuff you up. Or maybe updating/upgrading http://git.gnome.org/browse/ekiga/tree/win32/directx?h=gnome-2-26 directory to latest version?! For instance, assume that one sets avi as a container and uses h.264 as a codec. this contact form

Post a reply 5 posts • Page 1 of 1 Reply with quote WHEN STARTING CUBASE 8-IT SAYS:initializing video player by tummyfish » Sat Mar 28, 2015 5:46 pm start up Note i am not using vdpau at this moment. Debug: Core::processFinished: exit_code: 0 Debug: Core::updateWidgets Debug: DefaultGui::updateWidgets Debug: BaseGui::updateWidgets Debug: DefaultGui::disableActionsOnStop Debug: BaseGui::disableActionsOnStop Debug: Playlist::playNext Debug: Playlist::updateView Debug: Playlist::updateView: name: 'Horizon - Horizon: 2011-2012: Are You Good or Evil?' Debug: Real weird.

Error While Initializing Video Output

The recorded video file sizes are incredibly large. The 1.2 is not an official version, it's the Steam release (basically the difference is that it forces the steam client to be opened for the game to be launched).So all I fear that win 7 >>> has other video devices/drivers/... All trademarks are property of their respective owners in the US and other countries.Some geospatial data on this website is provided by geonames.org.

No2. AUDIO: 44100 Hz, 2 ch, s16le, 128.0 kbit/9.07% (ratio: 16000->176400) Selected audio codec: [faad] afm: faad (FAAD AAC (MPEG-2/MPEG-4 Audio)) ================================================== ======================== AO: [oss] 44100Hz 2ch s16le (2 bytes per sample) There's only a few parameters one can adjust: bps, gop, min/max, buffer, rate, packet size. Error While Initializing Network Interface Newer Than: Search this thread only Search this forum only Display results as threads More...

Error while decoding frame! [h264_vdpau @ 0x89c86a0]get_buffer() failed (-1 0 0 (nil)) [h264_vdpau @ 0x89c86a0]decode_slice_header error [h264_vdpau @ 0x89c86a0]no frame! Error Initializing Output Device Printer But, if not, and you don't use the video functions in CB there is an unofficial workaround where you move files containing the word "video" out of the cubase/components folder. The extra window space created by resizing smplayer2 window is filled with green colour.EDIT: scratch that. According to SMPlayer's FAQ, you can disable the screensaver using MPlayer's heartbeat-cmd which is set in ~/.mplayer/config. (It might ignore other options like "vo" and "vc" though.)Try running SMPlayer with those

get_path('codecs.conf') -> '/home/juha/.mplayer/codecs.conf' Reading optional codecs config file /home/juha/.mplayer/codecs.conf: No such file or directory Reading optional codecs config file /etc/mplayer/codecs.conf: 181 audio & 384 video codecs init_freetype Using MMX (with tiny Error While Initializing Classpath Container and ekiga does not yet support it. >>> Or maybe updating/upgrading >>> http://git.gnome.org/browse/ekiga/tree/win32/directx?h=gnome-2-26>>> directory to latest version?! >>> >>> Maybe I can help for the crash if you send us the I have seen some builds on graphicall that include FFMPEG in the title...why do I have to download 14 different versions of Blender to get what I need? Could someone be kind enough to point me in the right direction of a fix?

Error Initializing Output Device Printer

However, commenting out the various options and relaunching SMPlayer2 I was able to seemlessly swap between vdpau and xv.Not sure if this'll help, but check your ~/.mplayer/config for any conflicts.Edit2: I http://www.steinberg.net/forums/viewtopic.php?t=77771 To start viewing messages, select the forum that you want to visit from the selection below. [ - ] Hide Feature Row Forum Support Compositing and Post Processing Error initializing video Error While Initializing Video Output Exiting... (End of file) bcg30506December 9th, 2009, 01:53 PMI've tried all players: mplayer, internal mythfrontend, xine, vlc, ffplay. Error Initializing Output Device Wordperfect 12 Just tried reinstalling, and the same thing happened!

Our camcorder records in AVCHD which uses H264 in 1080p and it plays them fine. http://smartphpstatistics.com/error-while/pro-tools-initializing-audio-engine.html The simple fact that we need a whole forum and thread to play a game that should simply work is crazy.If it was a really really old obscure game that has I have tried searching for solutions to certain issues without any luck. Hosted by Red Hat. Error While Initializing Managers

An unknown error occured (may be corrupt data). (error code - 100)" and realized it occured when recording a manually selected region because of the dimensions not being a multiple of Jim, Aug 6, 2014 #5 DavoTron New Member That's rather troubling! Last edited: Aug 6, 2014 DavoTron, Aug 6, 2014 #6 Jim Jim Developer Hm, I admit I'm new to these devices, seems to be used for music recording. navigate here and ekiga does not yet support it. >> Or maybe updating/upgrading >> http://git.gnome.org/browse/ekiga/tree/win32/directx?h=gnome-2-26>> directory to latest version?! >> >> Maybe I can help for the crash if you send us the

So, do this "AT YOU OWN RISK".Good luckMaybe you want to support this feature request.viewtopic.php?f=228&t=74193Regards PRock StudioDAW: Cubase Pro 8.5.20 (64bit), OS: Windows 10 Pro x64, CPU: Intel Core i7 4700K Mbot Error While Initializing Network Interface Something really strange is going on with your audio to get that sort of message -- almost as if audio is entirely turned off in windows or something. and ekiga does not yet support it. >> Or maybe updating/upgrading >> http://git.gnome.org/browse/ekiga/tree/win32/directx?h=gnome-2-26>> directory to latest version?! >> >> Maybe I can help for the crash if you send us the

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Multiple issues user86 May 2012 edited May 2012 in CamStudio 2.6 Beta Support Hello. or MIME type>, , [, Preferred].3g2, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred.3gp, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred.3gp2, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred.3gpp, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Here is my Dxdiag------------------System Information------------------Time of this report: 5/26/2015, 19:35:41 Machine name: SAPPERJEEVES Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_r9.150322-1500) Language: English (Regional Setting: English)System Manufacturer: Micro-Star International Co., Blender Could Not Initialize Streams Probably Unsupported Codec Combination You often have to translate the ffmpeg settings to Blenders version, which can be frustrating.

libva: va_getDriverName() returns 0 libva: Trying to open /usr/lib/dri/nvidia_drv_video.so libva: va_openDriver() returns 0 vainfo: VA-API version: 0.32 (libva 1.0.15) vainfo: Driver version: Splitted-Desktop Systems VDPAU backend for VA-API - 0.7.3 vainfo: It was solved after selecting an audio codec instead of "none". 28-Mar-11,14:33 #8 blendercomp View Profile View Forum Posts Private Message Member Join Date Oct 2009 Location /home Posts 1,164 This right click on the falloutw program and select properties. http://smartphpstatistics.com/error-while/error-while-initializing-the-nic-acer-aspire-one.html Regards Robert Read Christchurch New Zealand Visit our website at http://www.moffat.co.nz###################################################################### Attention: This e-mail (including all attachments) may contain

The reason is that it modifies the game, and this is not something I want.